Projects
The opening session: what the five weeks cover, and the brief of the demo the whole program is built on.
Skills
Last week, five prompts and a deck. This week, one line, and the same deck. Then a second skill, described in plain language, that keeps a price file current on its own. And the two skills wired together: the same deck, with a twelfth slide.
Artifacts
Last week, a skill: your way of working, written once. This week, the page the ECM desk sends after every deal, and three attempts to automate it. The prompt gets the coupon wrong. The skill gets it right, because the rules were written. And an artifact turns seventeen questions in a chat into a page the banker fills in two minutes.
Agents
Last week, the rules of a deliverable, and a page. This week, the same one-pager, and nobody types the answers. A chain of agents reads the documents, rebuilds the book from the allocation file, computes what can be computed, and checks the page against the desk's own. Then it refuses a folder nobody prepared, and says who has to supply what is missing.
Synthesis
Four sessions, four moves: ask, equip, arbitrate, delegate. This week, all four in one go, on a deal nobody in the room has opened: a pricing release, and nothing else. The chain stops, says what is missing and who has it, goes and gets the public piece, and the page prints once the desk has supplied its own. Then a credit note, and the deliverable each of you rebuilds: what sits in a document, what computes, and what only you can supply.